Cradle of Sins: Why Crossplay Between VR and PC Players is the Future of Gaming
Cradle of Sins is a new VR MOBA e-sports game that’s taking the gaming world by storm. Developed by U24 Solutions Labs, the game allows crossplay between VR and PC players, so you can battle with your friends no matter what platform they’re on. The game is designed to be both challenging and rewarding, with various game modes that offer regular updates and attractive rewards.
The development of Cradle of Sins started over three years ago, and the team took their time to deliver the best possible MVPÂ before making their debut in the blockchain space. While the game was being developed, the team’s blockchain and marketing teams prepared the necessary steps for their marketing plan to be ready and to build as many connections as possible with the right people and organizations from the blockchain and VR world.
The VR market may be smaller than the other big gaming markets such as mobile, PC, and console, but it’s growing fast, and Cradle of Sins is positioning itself early in this market to secure many opportunities. With the cryptocurrency market also following a similar adoption rate to the early internet, the team believes that by combining the VR and cryptocurrency industries, they can achieve massive user adoption and secure proper funding for game development and marketing.
The team is aware of the pitfalls of a Play-to-Earn (P2E) business model and has decided not to implement it in Cradle of Sins. They believe this system to be very hard to sustain in the long term, mainly due to the volatility of the cryptocurrency markets, which can influence the price of the currency that the game uses to pay players. Instead, they have developed a unique token model that aims to solve the main problems in the cryptocurrency market.
The game does not feature NFTs either, although the team acknowledges the potential benefits NFTs can bring to a game. They built the game with the goal of allowing PC and VR players to play together, and Steam is the best solution to achieve this, as most PC users already use it and it offers VR support, making it easy for new users to get their hands on the game.
Most gamers don’t have cryptocurrency wallets, and adding NFTs or P2E would create another entry barrier to potential users. While this can change in the near future, for now, the vast majority of gamers are not familiar with this and just want to have a fun game to play.
Cradle of Sins offers a unique business model that does not integrate the popular P2E and NFT features. The team believes that their token model solves all the main problems they see in the cryptocurrency market because it features transparency, simplicity, and trust. Recent market events have shown that many altcoin holders don’t understand what their coins do because of unnecessary complexity, and some coins have very little transparency, often created by anonymous individuals who cannot be trusted. The team’s token model aims to change that by providing more transparency and simplicity, which will ultimately build more trust with users.
In conclusion, Cradle of Sins is an exciting new VR MOBA e-sports game that offers a unique gaming experience. The game’s focus on personal skills and teamwork, combined with regular updates and attractive rewards, ensures that players will keep coming back for more. The team’s decision not to integrate P2E and NFT features in the game may seem counterintuitive, but they have developed a unique token model that aims to solve the main problems in the cryptocurrency market, which they believe will ultimately benefit users. As the VR market continues to grow, Cradle of Sins is positioning itself early in this market, securing many opportunities for the future.
Furthermore, potential investors and cryptocurrency enthusiasts interested in Cradle of Sins can visit the project’s official website and social platforms group for more details.
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